Tales and Stories of Merandir
Game Concept | 2022 | Creative Writing
Genre: third-person pov; exploration; action-adventure; ARPG; multi-ending
Themes: medieval fantasy, apocalypse, quests, contemplative, philosophical, individualism vs the greater good, ecology, nature, nurture, civilization
Tales and Stories of Merandir is a cycle of five interrelated stories that happen in the same world but not at the same time. Indeed, the Lands of Merandir are dying through a series of ecological crises that were caused by ancient wars and technologies that have now been forgotten but whose consequences are damning for the heroes.
Each story allows the player to incarnate a new hero from a different time period and explore the map, and complete the quests at hand before the next crisis happens. Depending on the protagonist, the player will have to face different challenges and decide what their last moments in Merandir will look like from preserving knowledge for future generations, reconnecting with loved ones, and making the best of the time remaining, to going into an introspecting journey, or leaving a mark on the world.
After completing a series of defining quests, the player will have to say goodbye to the playable character and meet a new one until Merandir meets its ultimate fate at the end of the fifth tale.
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